opt-brechung_6

Medium 1

Medium 2

Medium 1

Medium 2

Luft

Wasser

Glas

Diamant

β

α

β'

Grenzschicht

Einfallslot

Luft

Wasser

Glas

Diamant

Totalreflexion

optische Brechnung

Über die Schieberegler kann die 
Kombination der Medien variiert werden.

uk-row -2020

α = 0.6981317007977318 rad (slider from 0° to 89°)
m1 = 1 (slider from 1 to 4, step 1)
m2 = 2 (slider from 1 to 4, step 1)
n1: (0.1333 * m1^(3)) - (0.85 * m1^(2)) + (1.9167 * m1) - 0.2
n2: (0.1483 * m2^(3)) - (0.97 * m2^(2)) + (2.2017 * m2) - 0.38
A = Intersect(xAxis, yAxis)
B = Point(yAxis)
B' = Rotate(B, α, A)
C = Point(yAxis)
f = Ray(A, B')
γ: asin((n1 * sin(α) / n2))
β: γ
C' = Rotate(C, β, A)
δ = Angle(C, A, C')
g = Ray(A, C')
kv: (n1 * sin(α) / n2)
ε = Angle(B, A, B')
B'_1 = Rotate(B, (-α), A)
ζ = Angle(B'_1, A, B)
h = Ray(A, B'_1)
i = OrthogonalLine(A, yAxis)
j = OrthogonalLine(A, i)
Text11: "β = " + δ + ""
D = Point(i)
E = Point(i)
F = (69.42759048276146, -55.26792548690341)
G = (-40.66953980002586, -56.18693325220214)
v1, d, e, f_1, g_1 = Polygon(D, E, F, G)
H = (-39.822416784948636, 113.91821327203357)
I = (73.21553834679462, 113.55061016591407)
v2, d_1, h_1, i_1, e_1 = Polygon(D, H, I, E)