Kräfte an der geneigten Ebene

Fg

Fn

Fh

Gewichtskraft Fg

Reibungskraft Fr

Hangabtriebskraft Fh

Normalkraft Fn

Kräfteparallelogramm

Gewichtskraft Fg in N

Neigungswinkel α

Normalkraft Fn = 

N

Hanhabtriebskraft = 

N

Kräfte an der geneigten Ebene  (Ulf Konrad 2012)

Fr

Reibungskraft = 

N

Körper rutscht

A = Intersect(xAxis, yAxis)
B = Point(xAxis)
α = 0.3141592653589793 rad (slider from 0.0017453292519943296 to 1.0471975511965976, step 0.0017453292519943296)
h: 10 * tan(α)
C: (10, h)
a = Segment(A, C)
D = Point(a)
b = Line(D, a)
c = Circle(D, 1)
E, F = Intersect(c, b)
d = Circle(E, 1)
e = Circle(F, 1)
f = OrthogonalLine(E, b)
g = OrthogonalLine(F, b)
G, H = Intersect(d, f)
I, J = Intersect(e, g)
Vieleck1, h_1, j, f_1, e_1 = Polygon(H, J, F, E)
k = OrthogonalLine(D, b)
Fg = 5 (slider from 0 to 10, step 0.1)
i = OrthogonalLine(D, xAxis)
K = Intersect(xAxis, i)
l = Ray(D, K)
p = Circle(D, Fg)
L = Intersect(p, l)
u = Vector(D, L)
m = OrthogonalLine(L, k)
M = Intersect(k, m)
v = Vector(D, M)
n = OrthogonalLine(L, b)
N = Intersect(b, a)
O = Intersect(b, a)
P = Intersect(b, a)
Q = Intersect(b, a)
R = Intersect(n, b)
q = Circle(D, R)
S = Intersect(b, a)
T, U = Intersect(q, b)
w = Vector(D, T)
r = Segment(M, L)
s = Segment(R, L)
t = Segment(C, B)
o = false
a_1 = false
b_1 = false
c_1 = false
d_1 = false
Vieleck2, c_2, a_2, b_2 = Polygon(A, B, C)
β = Angle(B, A, C)
nkr: Fg * cos(α)
Text4: nkr + ""
rkr: Fg * sin(α)
Text7: rkr + ""
Reibungszahl = 0.35 (slider from 0.01 to 0.9, step 0.01)
Fr: nkr * Reibungszahl
g_1 = Circle(D, Fr)
V, W = Intersect(g_1, b)
u_1 = Vector(D, W)
z = false
i_1 = false
Text11: Fr + ""
j_1 = false
k_1 = If(nkr > rkr, r * r = 1, r * r = 0)
l_1 = If(nkr > rkr, r ≟ true)
hak: nkr * Fg * cos(α)
rrk: nkr * Reibungszahl